Beasts. Hunting. Book 2
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Great darkness is approaching. The invaders, selected by Zerif, created their own version of nectar - Bile, which establishes a forced connection with the beast. The devourer searches for talismans to conquer the world and win the most important war. And only they can stop the fake heroes - four teenagers who managed to summon the legendary spirits of the Fallen Four. Together with the Great Beasts, Abeke, Conor, Meylin and Rolland embark on a dangerous journey in search of the second mascot - the Iron Boar. Side by side with the Green Mantles, they are ready to fight against enemies and overcome their fears. And they do not even suspect that each of them, brave and dedicated to a great goal, will still have to make a difficult choice between the fate of the world and personal interests… Discover the fascinating world of Erdas with brave heroes and their beasts!
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